Legion TD Mega 3.41 is released !
+10
LNO
termineeter
pravesh
VoiceInMind
NERV
OsiRyS
iNfamous
12elease
Dazzlee
HuanAk
14 posters
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Legion TD Mega 3.41 is released !
Legion TD Mega 3.41 is released !
Download Link: Legion TD Mega 3.41
also Legion TD Mega 3.41 (Chinese Version) ! !
(translated by phr33st00fpl0x)
Download Link 下载:军团战争TD 3.41 (中文版)
=================
3.41 (2011-10-23)
* add W3MMD (more detail on Hostbot Support Section)
* Intruduce "Score", it will use for title in next version
* "-vk" is working correctly (you can start votekick with less than 2 player now)
* GG rules slightly changed (0% bounty if leaked more than 150)
* Remove income cap (high income will get FULL bonus gold)
* level 2 give less gold, lvl3 give more gold (and harder)
* all boss level (10,20,30) will give double bonus.
* lvl7/11/17/25/26/27 are harder (require recommended value)
About Score:
- Calculate from: Value, Income, # of leaked, and how many time you use change builder/reroll
- It is average value from level 1 to current level
- value score = (100-150) x (your value / creep value )
- income score = 100 x income/(bonus*2)
- you lost 1 score per leaked
- for (100-150) modifier: never used change builder = 150, used once = 140, used 5 time = 100
How to turn on W3MMD:
- W3MMD is off on default
- you can turn W3MMD on with any hcl command
- "hcl 0" is special command that do nothing (eg, player can still type mode)
- you can turn W3MMD on with "hcl 0" command
Last edited by HuanAk on Sun Oct 23, 2011 2:16 pm; edited 14 times in total
HuanAk- Admin
- Posts : 411
Join date : 2011-04-15
Re: Legion TD Mega 3.41 is released !
Hopefully W3MMD do not cause mass disconnect anymore
HuanAk- Admin
- Posts : 411
Join date : 2011-04-15
Re: Legion TD Mega 3.41 is released !
Next Version with Pro & Master Title? Even without Pet it would be fun, though it gives another goal to reach and makes Legion more interesting.
Dazzlee- Neotank
- Posts : 170
Join date : 2011-09-07
Re: Legion TD Mega 3.41 is released !
Dazzlee wrote:Next Version with Pro & Master Title? Even without Pet it would be fun, though it gives another goal to reach and makes Legion more interesting.
this version is for quick fix on Priest & lvl30 gold bug.
as well as try out new "score" see if I can use them for decide Pro/master.
also another try on W3MMD
for title system, it is easy to implement, except I have problem with encrypt password with player's name (so unlock password can only use by that player name), but the problem is : game will crash if player name contain "unusually" character include
- special character
- foreign language
- and possible player with Spoof name.
I am still try find out how to handle player name without crash.
or find out new way to make unlock password unique to player.
HuanAk- Admin
- Posts : 411
Join date : 2011-04-15
Re: Legion TD Mega 3.41 is released !
try talk to creators of other rpg custom wc3 maps. i think they can help you
Dazzlee- Neotank
- Posts : 170
Join date : 2011-09-07
Re: Legion TD Mega 3.41 is released !
Beta 2 (final beta) changes log:
- votekick should be 100% fixed.
- only 1 player can open -vk menu at same time (It will expired after 10 seconds)
- King's stat change back to normal
- Score is visible during arena
- Score is correct for end game stat
- W3MMD is off on default
- Hostbot can turn W3MMD on special hcl command
how to turn on W3MMD:
- Set HCL to "0" or "-0" only ( eg, "HCL 0" or "HCL -0" )
- It won't turn on with normal HCL mode (eg "HCL -ap" won't turn it on)
for desync.. I think it can't save or desync if one of player running warcraft in difference language ( need more information to confirm)
- votekick should be 100% fixed.
- only 1 player can open -vk menu at same time (It will expired after 10 seconds)
- King's stat change back to normal
- Score is visible during arena
- Score is correct for end game stat
- W3MMD is off on default
- Hostbot can turn W3MMD on special hcl command
how to turn on W3MMD:
- Set HCL to "0" or "-0" only ( eg, "HCL 0" or "HCL -0" )
- It won't turn on with normal HCL mode (eg "HCL -ap" won't turn it on)
for desync.. I think it can't save or desync if one of player running warcraft in difference language ( need more information to confirm)
HuanAk- Admin
- Posts : 411
Join date : 2011-04-15
Re: Legion TD Mega 3.41 is released !
You remove buff from mercenary unit
it make he weaken.
but it may be make him to balance builder not imba same ago.
it make he weaken.
but it may be make him to balance builder not imba same ago.
12elease- Veteran
- Posts : 24
Join date : 2011-09-25
Re: Legion TD Mega 3.41 is released !
12elease wrote:You remove buff from mercenary unit
it make he weaken.
but it may be make him to balance builder not imba same ago.
Yes, Merc is weaken by a lots and hopeful more people use -AP
I removed the buff, and changed their speed (+30% faster, same as free buff)
The stat on 2nd unit is lots weaker than before (It was really crazy that 3x 2nd unit can defend lvl7/8/9. now they need 4x 2nd unit).
HuanAk- Admin
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Join date : 2011-04-15
Re: Legion TD Mega 3.41 is released !
For some skill
I think Sea Gaint should have Wave skill (limit 4 target 80 dmg) and use 290 cost to build(+10 gold)
(I look from Moon Guard)
Diablo should have mana regen 1/sec and 25 cooldown
(can summon more 1 time in fight)
Nightsaber should have start fall
because i see this unit still have mana
I think Sea Gaint should have Wave skill (limit 4 target 80 dmg) and use 290 cost to build(+10 gold)
(I look from Moon Guard)
Diablo should have mana regen 1/sec and 25 cooldown
(can summon more 1 time in fight)
Nightsaber should have start fall
because i see this unit still have mana
12elease- Veteran
- Posts : 24
Join date : 2011-09-25
Re: Legion TD Mega 3.41 is released !
Sea Gaint & Nightsaber don't have ability because it ability is AE and require some custom code to make them cast. (will cause lag)
Moonguard's skill is easy because it cast automatic
Sea Giant's ability is very crazy, it like "3 pages" of codes just for 1 spell. (same as many of DOta spell, they are custom written, and take lots of system resource so you can't really give them to every units/fighter)
I will try avoid any spell that require custom code to tell them how to cast, because Legion TD have enough lag already.
also try avoid AE spell, (AE spell is hard to balance, like those Land Mine: either too powerful or useless)
-----------
I made more changed (havn't released yet)
- GG rule changed
- lvl23 & 26 is lots harder ( very hard level now, like 22)
- lvl19 & 25 slightly harder (still easy/average)
- lvl28 is slightly easier (-5% dps)
- lvl29 is slightly harder ( +5%dps)
overall recommend value for lvl20+ is more reliable. (I will try make sure they can't kill with 1-2k below)
mm and lvl3 .. should be harder too, it have 500 recommend value, but can kill with 300's value.
Detail about GG rules:
- Leaked bounty = value / recommend value (same as before)
- Adjusted leaked bounty = leaked bounty - number of leaked % (1 leak = 1%)
- eg, if your leaked bounty was 90% and your total leaked is 30, then the Adjusted leaked bounty become 60%
- the reason for this changed: leaked player can't feed your team forever, it will give 0% gold after leaked 100 creep.
Moonguard's skill is easy because it cast automatic
Sea Giant's ability is very crazy, it like "3 pages" of codes just for 1 spell. (same as many of DOta spell, they are custom written, and take lots of system resource so you can't really give them to every units/fighter)
I will try avoid any spell that require custom code to tell them how to cast, because Legion TD have enough lag already.
also try avoid AE spell, (AE spell is hard to balance, like those Land Mine: either too powerful or useless)
-----------
I made more changed (havn't released yet)
- GG rule changed
- lvl23 & 26 is lots harder ( very hard level now, like 22)
- lvl19 & 25 slightly harder (still easy/average)
- lvl28 is slightly easier (-5% dps)
- lvl29 is slightly harder ( +5%dps)
overall recommend value for lvl20+ is more reliable. (I will try make sure they can't kill with 1-2k below)
mm and lvl3 .. should be harder too, it have 500 recommend value, but can kill with 300's value.
Detail about GG rules:
- Leaked bounty = value / recommend value (same as before)
- Adjusted leaked bounty = leaked bounty - number of leaked % (1 leak = 1%)
- eg, if your leaked bounty was 90% and your total leaked is 30, then the Adjusted leaked bounty become 60%
- the reason for this changed: leaked player can't feed your team forever, it will give 0% gold after leaked 100 creep.
HuanAk- Admin
- Posts : 411
Join date : 2011-04-15
Re: Legion TD Mega 3.41 is released !
Well then you have to learn how to code more efficiant (vJass).HuanAk wrote:Sea Gaint & Nightsaber don't have ability because it ability is AE and require some custom code to make them cast. (will cause lag)
Sea Giant's ability is very crazy, it like "3 pages" of codes just for 1 spell. (same as many of DOta spell, they are custom written, and take lots of system resource so you can't really give them to every units/fighter)
I will try avoid any spell that require custom code to tell them how to cast, because Legion TD have enough lag already.
Good coded spells wont effect the "laggyness". And yes, i know that the 1.5 Legion TD map is fucking messed up.
iNfamous- Respected
- Posts : 14
Join date : 2010-11-11
Re: Legion TD Mega 3.41 is released !
U missed me Huank?HuanAk wrote:
I made more changed (havn't released yet)
- GG rule changed
- lvl23 & 26 is lots harder ( very hard level now, like 22)
- lvl19 & 25 slightly harder (still easy/average)
- lvl28 is slightly easier (-5% dps)
- lvl29 is slightly harder ( +5%dps)
overall recommend value for lvl20+ is more reliable. (I will try make sure they can't kill with 1-2k below)
mm and lvl3 .. should be harder too, it have 500 recommend value, but can kill with 300's value.
Yeah..u're right...LvL 3,19,22-25 must be harder
Lvl 3 is too easy,lvl 19 and 22 is no longer a threat
lvl 2(had 300value and i encounter lvl 2 with 2 additional dino and had no leak-lvl 2 is to easy now) and lvl 7(u need 1000 value to pass this lvl,in the past u need at least 1150 value to pass this lvl)
This lvls are more easy now? or is related to how the creeps arrive?
Pls Hug Me
OsiRyS- Veteran
- Posts : 25
Join date : 2011-08-13
Re: Legion TD Mega 3.41 is released !
iNfamous wrote:Well then you have to learn how to code more efficiant (vJass).HuanAk wrote:Sea Gaint & Nightsaber don't have ability because it ability is AE and require some custom code to make them cast. (will cause lag)
Sea Giant's ability is very crazy, it like "3 pages" of codes just for 1 spell. (same as many of DOta spell, they are custom written, and take lots of system resource so you can't really give them to every units/fighter)
I will try avoid any spell that require custom code to tell them how to cast, because Legion TD have enough lag already.
Good coded spells wont effect the "laggyness". And yes, i know that the 1.5 Legion TD map is fucking messed up.
I don't believe those student that claim vJass is more efficiant :
- there are lots of proof(by themself) that native timer is faster than their timer library
- same as many other library that they claim it is more efficiency
overall, vJASS library is something that "it work for all job, master of none" (why I want 3 pages of code that can done with 1-5 line)
and, I am not a student with unlimit hour. I been working and understand how programming work in real life. that is time efficiency > code efficiency
HuanAk- Admin
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Join date : 2011-04-15
Re: Legion TD Mega 3.41 is released !
I guess its hard to balance the first 5 levels... lots of units are hit kill, so its very possible to hold on with relative low value.
nothing to do about that.
nothing to do about that.
NERV- Neotank
- Posts : 262
Join date : 2011-09-01
Re: Legion TD Mega 3.41 is released !
what is 3 weakest races for lvl20+ ?
I try testing them with new creep difficult adjust for lvl20+
I use Paladin, Marine, Ghost
HuanAk- Admin
- Posts : 411
Join date : 2011-04-15
Re: Legion TD Mega 3.41 is released !
OsiRyS wrote:
U missed me Huank?
Yeah..u're right...LvL 3,19,22-25 must be harder
Lvl 3 is too easy,lvl 19 and 22 is no longer a threat
lvl 2(had 300value and i encounter lvl 2 with 2 additional dino and had no leak-lvl 2 is to easy now) and lvl 7(u need 1000 value to pass this lvl,in the past u need at least 1150 value to pass this lvl)
This lvls are more easy now? or is related to how the creeps arrive?
Pls Hug Me
I miss PanicX, he don't post anymore or hide somewhere.
lvl3 have lower collision (can't kill with 300 value, but still easy with 400)
lvl7 roll back to 3.3
still testing lvl17-19, 23+ for many race ( I won't touch 22 & 28,
how is lvl24 now ?
HuanAk- Admin
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Join date : 2011-04-15
Re: Legion TD Mega 3.41 is released !
Do you mean TimerUtils? Thats a timer-system written in vjass. What do you mean with "their system". TimerUtils ofc uses native timers too, but can also attach values to a timer for example. Also timers gets recycled automatically. Just destroying a timer and "null" it will allways leave a small memory-leak.HuanAk wrote:iNfamous wrote:Well then you have to learn how to code more efficiant (vJass).HuanAk wrote:Sea Gaint & Nightsaber don't have ability because it ability is AE and require some custom code to make them cast. (will cause lag)
Sea Giant's ability is very crazy, it like "3 pages" of codes just for 1 spell. (same as many of DOta spell, they are custom written, and take lots of system resource so you can't really give them to every units/fighter)
I will try avoid any spell that require custom code to tell them how to cast, because Legion TD have enough lag already.
Good coded spells wont effect the "laggyness". And yes, i know that the 1.5 Legion TD map is fucking messed up.
I don't believe those student that claim vJass is more efficiant :
- there are lots of proof(by themself) that native timer is faster than their timer library
You claim stuff without telling which systems you mean and what makes them not as efficient as your so called natives (GUI Triggers, right? Thats not even native. Like 80% of gui functions are wrapper functions to make gui more readable, called BJ functions)- same as many other library that they claim it is more efficiency
Convert the gui trigger to jass and see your 3 pages of awful code, if you are a bit trained in jass/vjass you write that code in less time then clicking the functions together.overall, vJASS library is something that "it work for all job, master of none" (why I want 3 pages of code that can done with 1-5 line)
Then its good looking, faster and clean.
Sorry but you are wrong in every wayand, I am not a student with unlimit hour. I been working and understand how programming work in real life. that is time efficiency > code efficiency
Vjass is more efficiant AND faster.
Btw: are you still using locations for spawning and stuff? with Jass it would be awfully easy to just use NATIVES( ) using coordinates leaving no memory leak at all.
iNfamous- Respected
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Join date : 2010-11-11
Re: Legion TD Mega 3.41 is released !
Don't mix Jass with vJASS.
when you talk about vJASS, I expect you talk about Library with Object like truct.
It is easy to see all those vJASS library made by them are slower than native JASS, lots of those library have too many useless function that make it even slower. (because they want to cover all possibility)
Give me an example of vJASS that are faster than native, I don't think there are any.
for GUI, the BJ function result 1-3 more function it is not that bad if you don't call GUI every 0.033 second do you ?
and lots of vJASS library have a timer that run many action per every 0.033 seconds. this main reason I call vJASS is slower than GUI
If you look at how they do benchmark: run the code for 1000-5000 time per second, and compare result.
so 1-3 extra function from those BJ is fine as long as they don't run every 0.33 seconds.
---------------------------
I already use JASS native for most busy function, and when I said JASS, it is JASS native without BJ or extra function. so don't mix it with those vJASS.
again, it will take at lease 100+ hours to convert whole map to JASS, possible more time if convert to vJASS. you will never understand how much your time worth untill you get a paid job as programmer.
so I will say NO for :
- those extra 100+ hours that may give 5-10% performance boost (convert GUI to Native JASS).
- if I hand to new person in future, it will make people harder to read my code in JASS.
HuanAk- Admin
- Posts : 411
Join date : 2011-04-15
Re: Legion TD Mega 3.41 is released !
Beta 3 is out, I won't changed anything except bug.
will leave it for a few days before rename it to 3.41
I also release some game data, you can find them on the first page of hiveworkshop
and I will add unit/creep/summon later
Edit : table is update
will leave it for a few days before rename it to 3.41
I also release some game data, you can find them on the first page of hiveworkshop
and I will add unit/creep/summon later
Edit : table is update
- Code:
Level Creep Bounty # of Creep Gold from Creep Bonus Gold Creep+Bonus Total Gold Creep Value
1 3 36 108 11 119 300 250
2 4 45 180 12 192 419 350
3 4 36 144 13 157 611 500
4 5 36 180 14 194 768 650
5 5 36 180 16 196 962 800
6 5 36 180 18 198 1158 1000
7 6 30 180 20 200 1356 1200
8 6 36 216 23 239 1556 1450
9 5 45 225 26 251 1795 1600
10 51 3 153 30 183 2046 1850
11 6 54 324 35 359 2229 2050
12 6 45 270 40 310 2588 2400
13 7 45 315 45 360 2898 2700
14 12 24 288 50 338 3258 3100
15 9 36 324 55 379 3596 3500
16 8 45 360 60 420 3975 4000
17 9 36 324 70 394 4395 4500
18 8 45 360 80 440 4789 5000
19 10 36 360 90 450 5229 5500
20 86 3 258 100 358 5679 6000
21 10 36 360 110 470 6037 6500
22 9 48 432 120 552 6507 7100
23 11 36 396 130 526 7059 7700
24 11 36 396 140 536 7585 8500
25 9 45 405 150 555 8121 9500
26 12 36 432 160 592 8676 10600
27 12 36 432 170 602 9268 11800
28 23 18 414 180 594 9870 13000
29 14 30 420 190 610 10464 14000
30 123 3 369 200 569 11074 15000
31 0 15 0 0 0 11643 15000
Last edited by HuanAk on Mon Oct 17, 2011 1:12 pm; edited 2 times in total
HuanAk- Admin
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Re: Legion TD Mega 3.41 is released !
i get one problem, every time i play i get some purple/black cubes then disconnect, texture problems? (Beta 2)
i dont run any maphack it happens SOMETIMES in 3.4 too
i run 3.3 completely normal though
game doesnt crashes if i see these boxes, i just get disconnected, for ramazan, my video card is an Nvidia GeForce GT130M, i play on a laptop
anyone seen this bug ? I mean the little "cubes box" with purple/black color.
those box are "path blocker" and it should be invisible(can only see them inside map editor). but do anyone ever seen it in recent version ?
HuanAk- Admin
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Re: Legion TD Mega 3.41 is released !
Oh, damn, now i have to throw out this piece of papaer xDI also release some game data
http://i30.fastpic.ru/big/2011/1013/d2/35f0886a282d8154940c3b7d694e16d2.jpg
VoiceInMind- Tempest
- Posts : 63
Join date : 2011-08-14
Re: Legion TD Mega 3.41 is released !
I think that table is wrong (lvl11's bounty)
I will fix it tomorrow
HuanAk- Admin
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Join date : 2011-04-15
Re: Legion TD Mega 3.41 is released !
VoiceInMind wrote:Oh, damn, now i have to throw out this piece of papaer xDI also release some game data
http://i30.fastpic.ru/big/2011/1013/d2/35f0886a282d8154940c3b7d694e16d2.jpg
lol same with me.
NERV- Neotank
- Posts : 262
Join date : 2011-09-01
Re: Legion TD Mega 3.41 is released !
how to host this map with host bot from garenaworld ? pls tell me what mode to type coz the score board appears to be all 0 0 0 0 00 .
pravesh- Veteran
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Age : 31
Location : Muscat, Oman
Re: Legion TD Mega 3.41 is released !
pravesh wrote:how to host this map with host bot from garenaworld ? pls tell me what mode to type coz the score board appears to be all 0 0 0 0 00 .
do you mean in game scoreboard or Hostbot database ?
Hostbot's database only enable if you use hcl command before game start.
how to enter mode before game start:
- in lobby (where you waiting for player to join)
- type "!hcl ap" (or ".hcl ap" depend which hostbot you use, you should get a message if hcl command is correct)
- now after game start, it will use -ap as mode.
you can read more information about hostbot on this page (click on Hostbot support)
http://www.hiveworkshop.com/forums/maps-564/legion-td-mega-v3-4-a-194224/
HuanAk- Admin
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