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[BUG] Goblin's clockwerk -- Fixed

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[BUG] Goblin's clockwerk -- Fixed Empty [BUG] Goblin's clockwerk -- Fixed

Post  Visitor Sat Mar 24, 2012 10:07 pm

On the description it says that clockwerk's rockets deal 10 dmg to nearby units. They deal 0 damage....Only stun

Also: CLockwerks dont use their rockets on the first boss, but they stunned the turtle at lvl 20 ?!

Fix it!



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Fixed in 3.5 first beta

edited by HuanAK
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Post  NERV Sun Mar 25, 2012 9:58 am

It's already in the fix list.

I guess the reason they don't always cast their stun on lv10 boss is just because of lag issues/being killed too fast. On lv 20 they have more units around them, so they have more time to overcome lag and cast their skill.


At lv 10 I usually have 2 or 3 Clockwreck units, and most of time at least one die before casting. It's sad.
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Post  Visitor Sun Mar 25, 2012 9:18 pm

good to know

edit: btw, wrong section for this topic, my mistake.
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