Legion TD War
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Meridian need a fix :)

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Meridian need a fix :) Empty Meridian need a fix :)

Post  Hohoho Tue Feb 22, 2011 3:42 am

Meridian is a totally superunit, but if u got 3-6 meridians at once ike in x3 they just attack all together 1 unit
thats horrible, if they fire on a creep with 600 life they loose about 400 dmg per hit (all together)
i dunno how to fix, perhaps another attackanimation or else.

Meridians attacks with a instant target shot, and if 5 meridians attack at the same time.. its the same target anytime.. try to fix plz Smile

Hohoho
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Post  guy4 Wed Feb 23, 2011 1:21 am

I suppose the best thing to do with meridians is build them with the correct placing and build them sparingly so this doesnt happen. I.e dont build 3-6 meridians togehter so that they all attack and overkill units. Maybe build one in the middle and one to the far right and one ot the far left. Its important that there awesome spell targets different units that are decently far apart from each other so that the full effect of the splash dmg is obtained.

Perhaps meridians were deliberately designed like that to make people using ghost use strategy when buidling them. For the rest of ghost due to their low collison size you dont have to be too careful about unit placing besdies meridians.

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Post  PK9 Wed Feb 23, 2011 2:47 pm

if you mean physical damage is overkill (5 meridians attack 1 target), then it don't need fix.

but the problem is meridian's spell, it won't stack so it is huge waste 2+meridians attack same target.


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Post  PROcuratorDotA Sun Feb 27, 2011 4:21 am

One of changes being in progress. Thx. Just attack type: non-immediate.

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