Legion TD War
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real Bug with fm Mode

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Post  zumbi08 Wed Jan 05, 2011 5:01 am

hey!

in this game im Red. And starting lvl 10 i loose every level a worker, when my creeps spawn!!! i never leaked and they never passed the line!

btw fm-mode is nice, if u dont like people going full income Very Happy

here is the replay:

bye

zumbi08
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Post  zumbi08 Wed Jan 05, 2011 5:02 am



Shocked

zumbi08
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Post  zumbi08 Wed Jan 05, 2011 5:03 am

omg...cant post link -.-


http://hotfile . com/dl/94224724/b25a6f5/Red_leaked_-.-.w3g.html

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Post  Go Anon Tue Jan 25, 2011 11:57 am

Each tower on or behind the line counts as a leak.

Solution is simple: Build AHEAD of your line.

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Post  guy4 Wed Jan 26, 2011 8:36 pm

That doesnt seem like the correct logic is being applied. doesnt seem right that if you build a tower just behind the line then it counts as a leak (even if the solution of building in front of the line is an easy one). I would still call it a bug (unless thats the logic EGZE intended for FM)

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Post  PROcuratorDotA Wed Jan 26, 2011 9:06 pm

Well, I think it is. I dont like this fm and idea about line. But eh... not my one.

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Post  guy4 Wed Jan 26, 2011 11:28 pm

Yeah dont really play -fm mode much. The logic still seems a bit shady though. especially if you have long ranged units behind the line. It should only be if you leak as described in the mode description.

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