new command modes
3 posters
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new command modes
-sc single creep
instead spam alot of creeps , all the gold ,hp and dmg are combine into 1 creep,
a bit more value for completing the wave.
if that creep didnt dies, the player gets no gold from it.
-mc modify creep
the creeps can increase the dmg , armour and hp also decrease dmg armour and hp from the modify centre usiong wood and gold for it.
-hr host restriction
host can restrict which builder not to be choose , how many units can be summon per lv , how much income can u get per lv
-nl no lumbering
the players have to use gold to get wood , if player complete that wave without leaks, increase the value.
if the players leak, the value decreases.
-ff fastforward
the players have to think how to kill the creeps fast,if not at a certain time, all his units are decrease the hp by 1% and the creeps atk spd increases.
these all is i can think of
instead spam alot of creeps , all the gold ,hp and dmg are combine into 1 creep,
a bit more value for completing the wave.
if that creep didnt dies, the player gets no gold from it.
-mc modify creep
the creeps can increase the dmg , armour and hp also decrease dmg armour and hp from the modify centre usiong wood and gold for it.
-hr host restriction
host can restrict which builder not to be choose , how many units can be summon per lv , how much income can u get per lv
-nl no lumbering
the players have to use gold to get wood , if player complete that wave without leaks, increase the value.
if the players leak, the value decreases.
-ff fastforward
the players have to think how to kill the creeps fast,if not at a certain time, all his units are decrease the hp by 1% and the creeps atk spd increases.
these all is i can think of
justforfun- Peewee
- Posts : 6
Join date : 2011-09-24
Re: new command modes
justforfun wrote:-sc single creep
instead spam alot of creeps , all the gold ,hp and dmg are combine into 1 creep,
a bit more value for completing the wave.
if that creep didnt dies, the player gets no gold from it.
-mc modify creep
the creeps can increase the dmg , armour and hp also decrease dmg armour and hp from the modify centre usiong wood and gold for it.
-hr host restriction
host can restrict which builder not to be choose , how many units can be summon per lv , how much income can u get per lv
-nl no lumbering
the players have to use gold to get wood , if player complete that wave without leaks, increase the value.
if the players leak, the value decreases.
-ff fastforward
the players have to think how to kill the creeps fast,if not at a certain time, all his units are decrease the hp by 1% and the creeps atk spd increases.
these all is i can think of
I actually remove more useless mode (like NM, etc)
I think I will add chao mode for harder creep, but it will become unbalance mode (some level are impossible)
HuanAk- Admin
- Posts : 411
Join date : 2011-04-15
Re: new command modes
What about creep's captains? Like leaders in skiby's td, or, what is much better, suto's td.
VoiceInMind- Tempest
- Posts : 63
Join date : 2011-08-14
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