Legion TD War
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NEW :: Legion TD Mega 2.10

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Post  Pk9 Sat Feb 26, 2011 10:11 pm

I made this version while waiting for eGze's version (which never released.)

- All unit's stat is base on original version
- 1 new race (alliance)

T1: Peasant/militia
T2: archer/elite archer (ability: multishot, shot 5 arrows at same time)
T3: footman/guard (ability: defend, reduce damage from piercing)
T4: Priest/ High Priest ( ability: heal, full time healer)
T5: Knight/ heavy Knight ( ability: harden armor, 30% chance to reduce 50 damage)
T6: Dragonhawk / Gryphon rider (ability: storm hammer: throw hammer and jump between multi target)

this race is above average in normal way, will leak for boss if you mass archer/gryphon

----------------

from official Legion forum

epicwar download link

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Post  ROmi182 Sun Feb 27, 2011 5:34 am

nice Smile

but why no x2/3 mode Sad

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Post  Pk9 Sun Feb 27, 2011 7:32 am

it is x3. I make mode more simple.


eg:
if you type -ap(or -ar or -sd) , it will automatic become -ap hg gg mm x3 (default mode is x3)
if you type -apmmsm then it will do -apmmsm ( now this is X1 mode)

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Post  Romi182 Sun Feb 27, 2011 7:50 pm

oh okay Oo?

I will test it, because in the beta version i type the full mode and it is x3 but in this version, if i right apmmhgbggx3 it is just x1

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Post  PanicX Mon Feb 28, 2011 12:28 am

i saw the 2.11 on epicwar.Is ths version from you too?
and pls post changelog in this thread too.
Thank you

PanicX

Edit:
here is a feedback :
- no killcounter =(
- the mode entry doesnt function ( f.e. -aphgggx3 is only -aphggg )
- no full modelist on start ( do you have fm ? )
- too short time-window to enter the mode
- militia Pierce att in building time and normal in attacking time
- Wispcounter is false at start ,startwisp doesnt count ( but its normal with 4 wisps or something linke this )
- royal griffin costs no food and has pierce att between rounds
- heavy knight is called cavalier and has no info for his skill
- Griffin is called dragonhawk on builder ; between rounds he has normal att
- rounds or too easy in x3 you should upgrade hp perhaps with 10% or 15% and not 20% like in 2.7
- on level 10 ALL units give 51 gold
- warlock gives only +14 income not +15 like in description
- pandaren and behemot gives only 8 g for defender (perhaps other creeps too,but only took attention on this two )
- IMHO u get too fast income with the upgrades for wisps


Fix it and some more details and i am happy to see the next version


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Post  wsjie Mon Feb 28, 2011 4:43 pm

where is the link?
i want download and have a try.

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Post  Pk9 Tue Mar 01, 2011 8:56 pm

all download links are here :




any feedback are welcome, especial bug report or imbalance build.


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Post  Pk9 Tue Mar 01, 2011 9:00 pm

links are disable on this forum..... here is link for you

Code:
http://jx3.net/tdg/forum/viewtopic.php?f=106&t=3913&p=32592#p32592



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Post  Moona Sat Mar 05, 2011 5:53 am

May have to look into this map

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Post  PanicX Sat Mar 05, 2011 7:42 am

Here is the newest version

http://www.epicwar.com/maps/164194/

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Post  Pk9 Sun Mar 06, 2011 6:09 pm

Code:

v2.14 (2011.3.6)  Download link : http://www.epicwar.com/maps/164413/


>>>>> CHANGELOG

This map is base on original 1.50c

v2.2x  (soon..)
* new builder(artic & goblin)
* more tweaking on wave difficult for lvl15+
* possible add a rule for bonus gold (eg, leak <50% = full bonus)

v2.14  (2011.3.6)
* Add Change builder(you can only change 5 time)
* Hybrid unit will include elf & paladin
* Upgrade king regenation change(3->5 per upgrade) and reduce king upgrade cost (100-80)
* Add spell to Druid ( Wraith of Nature)
* Nightsaber food reduce from 2 to 1.
* Moon Guard food cost raise from 0 to 2
* Wisp food cost reduce form 2 to 1
* Fix Sentry's ability
* Fix incorrect sell value on certain unit
* Creep wave difficult adjust (1%-15% hp buff move from lvl1-lvl10 to lvl5-lvl19)
* Reduce lag, 4v4 is playable ! (map should be 99% FREE of memory leak)

v2.13 (2011.3.4)
* Change lumber system, research will cost lumber as well as gold (income is more balance)
* Creep wave is harder, from 1% hp buff to 15%.
* Tree of Knowledge changed ( buffed hp, nerfed AE damage to 20 target)
* change Battle cry is self only(+5armor, 20% damage)
* Buffed Golem(element) 's hp
* Buffed Seer/Phoenix's dps
* Buffed warden. it is as good as moon guard now.

v2.12 (2011.3.1)
* Fix texture/skin issue for builder
* Add new builder to random builder
* Correct unit/ability description
* Income and wisp count will update correctly
* Fix debug mode (-restart and -repick will work for all mode)
* Tweaked Spawn of Dragon's splash (increase range, but will never do full damage)
* Tweaked Dragon Aspect's splash ( splash will work on air creep, but never do full damage)
* Fix bounty from summon
* Tweaked lumber system (Wisp is more expensive, eg cost 2 food, 10 lumber.)
* Add 2 more lumber upgrade


----------------------------------------------------------
v2.11 (2011.2.27)
* fix bug with mode
* fix elite archer's multishot ability(increase range, so it will won't shot at 1 target)
* Dragon Aspect's splash work on air, but will never do full damage on splash(will do 40% & 10% depend on range)
----------------------------------------------------------
v2.10  (2011.2.26)
* add new race (alliance)
* remove worker(reduce lag), replace with wisp
* -gg mode only give half gold
* all summon will more bounty to other team
* high level summon have longer cool down
* farm can upgrade 10 time.
* player can see all unit's dps ingame
beast:
* modified spalsh damage(they will never do full damage on splash)
Demi:
* reduce cost on Mutant (400->300)
* buffed oracle's dps
* modified Minotaur/Bigfoot's AE spell (deal less damage)
Elf:
* remove starfall from Nightsaber
* new spell for Ascendent (-8 armor debuff)
Mech:
* buffed Zues's spell damage
* buffed Krogoth's dps
Shadow:
* nerfed gate guard's pet hp (185->145)
Marine:
* fangtooth's feast change(from every 3 -> 5 attacks.)
----------------------------------------------------------
v2.0 (first version, 2010.2.19)
* base on 1.50c
* add new race (Elf)
* change unit stat base on forum feedback

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Post  Pk9 Sun Mar 06, 2011 8:32 pm

Code:


major bug on version 2.14 and fixed in 2.14a

http://www.epicwar.com/maps/164420/

the bug cause by global variable overwrite each other.


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Post  PanicX Tue Mar 08, 2011 5:29 am

newest and lovely version 2.14b

try this out

http://jx3.net/tdg/forum/download/file.php?id=2758

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Post  HuanAk Wed Apr 13, 2011 3:28 pm


Code:

Legion TD Mega v2.17

http://www.epicwar.com/maps/167190/


so far:

- "Mega" = X3 version. map will focus on X3 spawn. so units / creep are balance toward X3 mode only.
- map has very low lag (4v4 is playable)
- Wave getting harder and harder (require high income for lvl20+).



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